euclidean
¶
A loose collection of tools for Euclidean geometry in the plane.
See also
flatsurf.geometry.circle
for everything specific to circles in the plane
- flatsurf.geometry.euclidean.acos(cos_angle, numerical=False)[source]¶
Return the arccosine of
cos_angle
as a multiple of 2π, i.e., as a value between 0 and 1/2.INPUT:
cos_angle
– a floating point number, the cosine of an anglenumerical
– a boolean (default:False
); whether to return a numerical approximation of the arccosine or try to reconstruct an exact rational value for the arccosine (in radians.)
EXAMPLES:
sage: from flatsurf.geometry.euclidean import acos sage: acos(1) 0 sage: acos(.5) 1/6 sage: acos(0) 1/4 sage: acos(-.5) 1/3 sage: acos(-1) 1/2 sage: acos(.25) Traceback (most recent call last): ... NotImplementedError: cannot recover a rational angle from these numerical results sage: acos(.25, numerical=True) 0.2097846883724169
- flatsurf.geometry.euclidean.angle(u, v, numerical=False)[source]¶
Return the angle between the vectors
u
andv
divided by \(2 \pi\).INPUT:
u
,v
- vectorsnumerical
- boolean (default:False
), whether to return floating point numbers
EXAMPLES:
sage: from flatsurf.geometry.euclidean import angle
As the implementation is dirty, we at least check that it works for all denominator up to 20:
sage: u = vector((AA(1),AA(0))) sage: for n in xsrange(1,20): # long time (1.5s) ....: for k in xsrange(1,n): ....: v = vector((AA(cos(2*k*pi/n)), AA(sin(2*k*pi/n)))) ....: assert angle(u,v) == k/n
The numerical version (working over floating point numbers):
sage: import math sage: u = (1, 0) sage: for n in xsrange(1,20): ....: for k in xsrange(1,n): ....: a = 2 * k * math.pi / n ....: v = (math.cos(a), math.sin(a)) ....: assert abs(angle(u,v,numerical=True) * 2 * math.pi - a) < 1.e-10
If the angle is not rational, then the method returns an element in the real lazy field:
sage: v = vector((AA(sqrt(2)), AA(sqrt(3)))) sage: a = angle(u, v) Traceback (most recent call last): ... NotImplementedError: cannot recover a rational angle from these numerical results sage: a = angle(u, v, numerical=True) sage: a # abs tol 1e-14 0.14102355421224375 sage: exp(2*pi.n()*CC(0,1)*a) 0.632455532033676 + 0.774596669241483*I sage: v / v.norm() (0.6324555320336758?, 0.774596669241484?)
- flatsurf.geometry.euclidean.ccw(v, w)[source]¶
Return a positive number if the turn from
v
tow
is counterclockwise, a negative number if it is clockwise, and zero if the two vectors are collinear.Note
This function is sometimes also referred to as the wedge product or simply the determinant. We chose the more customary name
ccw
from computational geometry here.EXAMPLES:
sage: from flatsurf.geometry.euclidean import ccw sage: ccw((1, 0), (0, 1)) 1 sage: ccw((1, 0), (-1, 0)) 0 sage: ccw((1, 0), (0, -1)) -1 sage: ccw((1, 0), (1, 0)) 0
- flatsurf.geometry.euclidean.is_anti_parallel(v, w)[source]¶
Return whether the vectors
v
andw
are anti-parallel, i.e., whetherv
and-w
are parallel.EXAMPLES:
sage: from flatsurf.geometry.euclidean import is_anti_parallel sage: V = QQ**2 sage: is_anti_parallel(V((0,1)), V((0,-2))) True sage: is_anti_parallel(V((1,-1)), V((-2,2))) True sage: is_anti_parallel(V((4,-2)), V((-2,1))) True sage: is_anti_parallel(V((-1,-2)), V((2,4))) True sage: is_anti_parallel(V((1,1)), V((1,2))) False sage: is_anti_parallel(V((1,2)), V((2,1))) False sage: is_anti_parallel(V((0,2)), V((0,1))) False sage: is_anti_parallel(V((1,2)), V((1,-2))) False sage: is_anti_parallel(V((1,2)), V((-1,2))) False sage: is_anti_parallel(V((2,-1)), V((-2,-1))) False
- flatsurf.geometry.euclidean.is_between(e0, e1, f)[source]¶
Check whether the vector
f
is strictly in the sector formed by the vectorse0
ande1
(in counter-clockwise order).EXAMPLES:
sage: from flatsurf.geometry.euclidean import is_between sage: is_between((1, 0), (1, 1), (2, 1)) True sage: from itertools import product sage: vecs = [(1, 0), (1, 1), (0, 1), (-1, 1), (-1, 0), (-1, -1), (0, -1), (1, -1)] sage: for (i, vi), (j, vj), (k, vk) in product(enumerate(vecs), repeat=3): ....: assert is_between(vi, vj, vk) == ((i == j and i != k) or i < k < j or k < j < i or j < i < k), ((i, vi), (j, vj), (k, vk))
- flatsurf.geometry.euclidean.is_cosine_sine_of_rational(cos, sin, scaled=False)[source]¶
Check whether the given pair is a cosine and sine of a same rational angle.
INPUT:
cos
– a numbersin
– a numberscaled
– a boolean (default:False
); whether to allowcos
andsin
to be scaled by the same positive algebraic number
EXAMPLES:
sage: from flatsurf.geometry.euclidean import is_cosine_sine_of_rational sage: c = s = AA(sqrt(2))/2 sage: is_cosine_sine_of_rational(c, s) True sage: c = AA(sqrt(3))/2 sage: s = AA(1/2) sage: is_cosine_sine_of_rational(c, s) True sage: c = AA(sqrt(5)/2) sage: s = (1 - c**2).sqrt() sage: c**2 + s**2 1.000000000000000? sage: is_cosine_sine_of_rational(c, s) False sage: c = (AA(sqrt(5)) + 1)/4 sage: s = (1 - c**2).sqrt() sage: is_cosine_sine_of_rational(c, s) True sage: K.<sqrt2> = NumberField(x**2 - 2, embedding=1.414) sage: is_cosine_sine_of_rational(K.zero(), -K.one()) True
- flatsurf.geometry.euclidean.is_parallel(v, w)[source]¶
Return whether the vectors
v
andw
are parallel (but not anti-parallel.)EXAMPLES:
sage: from flatsurf.geometry.euclidean import is_parallel sage: is_parallel((0, 1), (0, 1)) True sage: is_parallel((0, 1), (0, 2)) True sage: is_parallel((0, 1), (0, -2)) False sage: is_parallel((0, 1), (0, 0)) False sage: is_parallel((0, 1), (1, 0)) False
- flatsurf.geometry.euclidean.is_segment_intersecting(e1, e2)[source]¶
Return whether the segments
e1
ande2
intersect.OUTPUT:
0
- do not intersect1
- one endpoint in common2
- non-trivial intersection
EXAMPLES:
sage: from flatsurf.geometry.euclidean import is_segment_intersecting sage: is_segment_intersecting(((0,0),(1,0)),((0,1),(0,3))) 0 sage: is_segment_intersecting(((0,0),(1,0)),((0,0),(0,3))) 1 sage: is_segment_intersecting(((0,0),(1,0)),((0,-1),(0,3))) 2 sage: is_segment_intersecting(((-1,-1),(1,1)),((0,0),(2,2))) 2 sage: is_segment_intersecting(((-1,-1),(1,1)),((1,1),(2,2))) 1
- flatsurf.geometry.euclidean.line_intersection(p1, p2, q1, q2)[source]¶
Return the point of intersection between the line joining p1 to p2 and the line joining q1 to q2. If the lines do not have a single point of intersection, we return None. Here p1, p2, q1 and q2 should be vectors in the plane.
- flatsurf.geometry.euclidean.projectivization(x, y, signed=True, denominator=None)[source]¶
Return a simplified version of the projective coordinate [x: y].
If
signed
(the default), the second coordinate is made non-negative; otherwise the coordinates keep their signs.If
denominator
isFalse
, returns [x/y: 1] up to sign. Otherwise, the returned coordinates have no denominator and no non-unit gcd.
- flatsurf.geometry.euclidean.slope(a, rotate=1)[source]¶
Return either
1
(positive slope) or-1
(negative slope).If
rotate
is set to 1 then consider the edge as if it was rotated counterclockwise infinitesimally.EXAMPLES:
sage: from flatsurf.geometry.euclidean import slope sage: slope((1, 1)) 1 sage: slope((-1, 1)) -1 sage: slope((-1, -1)) 1 sage: slope((1, -1)) -1 sage: slope((1, 0)) 1 sage: slope((0, 1)) -1 sage: slope((-1, 0)) 1 sage: slope((0, -1)) -1 sage: slope((1, 0), rotate=-1) -1 sage: slope((0, 1), rotate=-1) 1 sage: slope((-1, 0), rotate=-1) -1 sage: slope((0, -1), rotate=-1) 1 sage: slope((1, 0), rotate=0) 0 sage: slope((0, 1), rotate=0) 0 sage: slope((-1, 0), rotate=0) 0 sage: slope((0, -1), rotate=0) 0 sage: slope((0, 0)) Traceback (most recent call last): ... ValueError: zero vector
- flatsurf.geometry.euclidean.solve(x, u, y, v)[source]¶
Return (a,b) so that: x + au = y + bv
INPUT:
x
,u
,y
,v
– two dimensional vectors
EXAMPLES:
sage: from flatsurf.geometry.euclidean import solve sage: K.<sqrt2> = NumberField(x^2 - 2, embedding=AA(2).sqrt()) sage: V = VectorSpace(K,2) sage: x = V((1,-sqrt2)) sage: y = V((1,1)) sage: a = V((0,1)) sage: b = V((-sqrt2, sqrt2+1)) sage: u = V((0,1)) sage: v = V((-sqrt2, sqrt2+1)) sage: a, b = solve(x,u,y,v) sage: x + a*u == y + b*v True sage: u = V((1,1)) sage: v = V((1,sqrt2)) sage: a, b = solve(x,u,y,v) sage: x + a*u == y + b*v True